Fading Coder

One Final Commit for the Last Sprint

Calculating and Constraining Text Dimensions with TextMeshProUGUI in Unity

When automatic resiizng via ContentSizeFitter proves insufficient, manual calculation of text dimensions becomes necessary. Force layout updates using LayoutRebuilder.ForceRebuildLayoutImmediate() when required. using TMPro; using UnityEngine; public static class TMPDimensionUtility { public static...

Implementing Parabolic Trajectory Projectiles in Unity

The ProjectileController class manages the parabolic motion of a projectile using a quadratic Bezier curve for path calculation and visualization. public class ProjectileController { private Transform launchPoint, impactPoint, curveControl; private float velocity, peakAltitude; private Vector3 movem...

Creating and Using Unity Plugins with Android Studio

Setting Up the Android Studio Project Create a new project: In Android Studio, navigate to File > New > New Project. Enter a suitable Application Name and Company Domain, ensuring the Package Name matches the Unity project's Bundle Identifier. Click Next, selecting "Phone and Tablet"...