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One Final Commit for the Last Sprint

Implementing Sparse Arrays and Queues for Efficient Data Storage

Implementing Sparse Arrays and Queues for Efficient Data Storage
Problem Context In developing a Gomoku game program, features like undo/redo moves are essential. Typically, a 2D array represents the board state, but this approach stores many default values (e.g., 0 for empty cells), leading to inefficient memory usage. Sparse arrays can address this issue. Spars...