Fading Coder

One Final Commit for the Last Sprint

Introduction to Qualcomm CamX Architecture in Android

Articles offering insights into Qualcomm's CamX architecture are relatively limited. This chapter aims to provide a comprehensive exploration of the architecture and its components in a clear and general manner. The primary topics covered in this article include: Overview of the CamX architecture di...

Android OpenGL ES – Camera Preview and Recording with Filters

This article demonstrates a combination of OpenGL ES, camera integration, and real-time filter application on textures. The objective is to preview camera feeds, apply filters, and record the output seamlessly. Preview and Capture Workflow High-Level Understanding: The image stream acquired from the...